It's often difficult for game-to-film adaptations. Certain things have to be done to placate the fans and certain sacrifices have to be made to make a a good film.
We're still waiting for someone to strike the right balance, but some decent efforts have been seen. In Tomb Raider, it was casting the perfect actress for the job (it was just a shame the story was so iffy). In Doom, it was including a full action-sequence shot in first-person perspective (it was just a shame the story was so iffy). In Hitman, it was some beautifully constructed action set-pieces (it was just a shame the story was so iffy).
The apparent supernatural bent being put on Max Payne is looking a bit iffy, but in terms of nice touches, this one is nice:
I particularly like the line, "I knew the sun would come up tomorrow, and I knew I would be alone to see it."
We're still waiting for someone to strike the right balance, but some decent efforts have been seen. In Tomb Raider, it was casting the perfect actress for the job (it was just a shame the story was so iffy). In Doom, it was including a full action-sequence shot in first-person perspective (it was just a shame the story was so iffy). In Hitman, it was some beautifully constructed action set-pieces (it was just a shame the story was so iffy).
The apparent supernatural bent being put on Max Payne is looking a bit iffy, but in terms of nice touches, this one is nice:
I particularly like the line, "I knew the sun would come up tomorrow, and I knew I would be alone to see it."
No comments:
Post a Comment